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MK Grass

pre 1.18

Node Data

Display name

MK Grass

Internal name

Node_MK_Grass

Inheritances

Node_Processor
Node_MK_Grass

Inputs

surface

Surface In

Source

enum

Source

area

Area

surface

Mask

vec2

Picker

slider

Picker Threshold

color

Sample Color

slider

Sample Threshold

Shape

enum

Shape

slider

Ratio

range

Size

slider

Spread

float

Extra

range

Sway X

surface

Grass Surface

Scatter

slider

Distribution

int

Level

slider

Sharpness

float

Noise Scale

int

Noise Detail

Render

bool

Draw Original

enum

Render Type

gradient

Colors

slider

Color Variance

Ground

bool

Fill Ground

color

Ground

Outputs

surface

Surface Out


Draw grass.



Properties


Source
SourceGrass source.
- Area: Spawn from an area.
- Mask: Spawn using greyscale mask surface.
- Region: Sample region of a similiar color from the original surface.
- Color Picker: Pick color from the surface, then draw grass on all pixel with that color.
- Color Sample: Draw grass on all pixel with similiar color with a selected color.
Shape
ShapeGrass shape.
SwayAdd sway to supported shape.
Scatter
DistributionRatio of area to draw grass vs empty patch.
SharpnessSmoothness of the transition between dense and empty area.
Noise ScaleScale of noise used for distribution.
Noise DetailLevel of detail of the noise.
Render
Draw OriginalDraw original surface under grass.
Color VarianceRandom color of each grass.
Ground
Fill GroundFill ground area with solid color.



Commit History


1.19.1
  • Introduced
1.21.6.009
  • Add surface shape type.
1.21.4.003
  • Fix 'sample' render types not work for some grass types.
1.21.3.003
  • Add Solid Color source type.

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